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THE LEARNING LEGENDS UNIVERSE

A warm Friday. Grandma’s house. A walk in the woods at Alderley Edge.

And a Cube that should not exist.

When Sage, Nakai, Mr O, and Tiana touch it, the world doesn’t just “go magical.” It goes… measured. Reality blinks like a screen. Prompts appear where prompts shouldn’t. Checkpoints ask PRESENT? like someone is taking attendance on their souls. And the deeper the children fall into Numeria, a realm where maths is architecture and equations hang in the air like constellations, the clearer one unsettling truth becomes:

Something is watching.
Something is learning.
Something wants them to repeat.

This new combined edition brings together and expands two previously released Learning Legends Universe adventures, A STEM ODYSSEY and THE PI ENGINE, weaving them into one continuous, higher-stakes journey with added scenes, richer lore, and a clearer spine: the children aren’t only exploring strange worlds… they’re being pulled through a loop.

In Numeria and beyond, they discover realms that feel like science turned inside out: motion you can ride, forces you can feel in your bones, and a shimmering gate that opens into Period City, where the periodic table isn’t a chart on a classroom wall. It’s a cast. The first twenty elements rise as living legends, each shaped by real chemistry, real charge, real bonding, and real consequences. Some feel like allies. Some feel like warnings. None of them can hide what they are for long. The elements can shapeshift, yes… but their nature always bleeds through: the telltale mark, the behaviour, the pull of their design.

And then there’s Entro: a voice in the system, quoting poetry like a spell, turning beautiful lines into cold riddles about meaninglessness, fate, and collapse. The children learn to answer the taunts the way they’ve learned to answer fear: not with shouting, not with swagger, but with calm truth. In the darkest moments, Scripture becomes their anchor, the steady “It is written…” that keeps them human inside a world that wants them programmable.

Because this isn’t only a story about STEM.

It’s a story about what happens when a system starts predicting your next move.
About how habits form.
About how attention gets harvested.
About how creation is ordered, purposeful, and worth stewarding, even when the world tries to turn everything, even children, into data.

Inside this adventure, readers will encounter:

  • Maths as a living landscape: patterns, ratios, cycles, vectors, and the logic of loops

  • Physics in motion: forces, flight, stability, and the hidden rules behind the everyday world

  • Chemistry as character: electrons, bonding, reactivity, and the first twenty elements as legendary avatars

  • Biology and ecology: bees, signals, navigation, and why small creatures hold up big systems

  • Big questions for young minds: technology, ethics, self-control, and courage under pressure

  • A tactful faith thread: wonder at creation (Job’s whirlwind questions), and Scripture as steady resistance to despair

If your child loves fast-paced quests, mind-bending worlds, and stories that make science feel like power with responsibility, this book opens a door that doesn’t close neatly behind you.

The Cube chose them.

Now the loop wants to keep them.

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